WBFS Manager

Sunday, May 3, 2009

Update: Fixed a few bugs and added missing translations

  • Added additional checks for temp folder, to avoid crashes that were occurring when the program was closing. (All those who had issues with the program crashing when exiting should download this update).
  • Added remaining Chinese (Traditional) translations.
  • Automatically generates a default filename for extracting single ISO files.
  • Fixed a minor bug with the installer showing 64-bit instead of 32-bit.

Download the WBFS Manager 3.0.1 update here: http://wbfsmanager.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=26808

Wednesday, April 29, 2009

WBFS Manager 3.0 Released

The final release of WBFS Manager is now available here at http://wbfsmanager.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=26808. The source code is also now available at the same location (It would be much appreciated if any derivative work retained the donation links and references to the main download site on CodePlex). The released installer has two missing lines from the Italian translation and some missing text from the Chinese version that will be released in short order.

This will be the last major release of WBFS Manager, at least for the next few months. I will make any quick fixes that may be necessary but will be discontinuing active work on the project.

As such I’d like to thank everyone for the great support they showed and the positive feedback from most sceners. It was through your great support that this project was made possible and is now the fourth most downloaded project on CodePlex (in the past 7 days).

I'd like to thank everyone who helped in this project, the donors, the translators, the beta testers and of course the main reasons this was possible, Team Twiizers and Waninkoko. I'd also like to thank RedSquirrel who helped get things going for the Channel Creation feature.


French, courtesy of TheCrach
Italian and Perugino, courtesty of cerocca
German, courtesy of BarbaxX
Spanish, courtesy of dgtor
Dutch, courtesy of villadelfia
Chinese (Traditional), courtesy of IvanChen

Beta Testers:

TroyTheZombie, BIG MOE, the ripper, cwstjdenobs, lavamasta, Wiinie, buby78, zidane_genome, w10a6.

Changes (3.0):

  • Added Channel Creation support. (Disabled by default, to enable go to Options->Channel Creation and Enable. Follow the instructions provided below.)
  • Added "Large Cover View"s, which are two side panels that display the cover for the currently selected item.
  • Added Automatically Check for Updates option (Requires Internet access, can be disabled).
  • Added the option to cancel batch operations (cancellation occurs as soon as the current item is finished).
  • Added drive status indicator under the left-hand list, blue shows amount of used space, green shows amount of used space after adding all entries from the "Games To Add" list.
  • Added Help menu option.
  • Added direct drive-to-drive copying for drive's with similar sector sizes. Drive-To-Drive copying will now first check if it's possible to do direct copying, if not it will revert to indirect copying.

Fixes (3.0):

  • Now automatically requests to Run as Administrator.
  • Fixed the estimated size being wrong for some games.
  • Fixed an issue with CSV files being exported incorrectly sometimes.
  • Save expander states, so the user doesn't have to keep re-opening them each time.
  • Fixed Homebrew Channel creation. (Now using WiiCrazy's USB Loader DOL instead of Yal).
  • Fixed an issue with the "Estimated Total Size" not updating correctly when games were removed from the right-hand list.
  • Now checks the filesystem type of a drive before loading to make sure it's not NTFS, FAT or ext.
  • Fixed an issue with games with ":" or other special characters causing issues during batch extraction.
  • Fixed issue with game regions showing up incorrectly in initial 2.5 release.
  • Fixed issue with RAR files in subfolders not being detected during drag and drop operations.
  • Removed thousandth of a seconds from elapsed time in progress bar.
  • Fixed mislabled blocks status (was Blocks Used, should be Blocks Free).
  • Fixed some other minor issues.
  • Changed installer (now prompts for .NET 3.5 SP1 before installing, also gives options for installing langauges, etc).

Channel Creation notes:


Exercise caution when using any channel files from any source as they may result in a banner brick. It’s recommended that you have preloader or some other form of banner brick protection on your Wii before using custom Channels. It’s much safer to use Hombrew Channel entries (which have been fixed in this version). Only create System Menu channels if you know what your doing!

I will not be held responsible for any damage caused to your console as a result of channel creation (or any other use of this software).


  • To enable channel creation, go to Edit->Options and click on the Channel Creation tab. Then specify the base WAD file that you want to use, the location of the common-key.bin file, as well as the loader that you want to use. Click OK to confirm the changes.
  • Once channel creation has been enabled, you can choose one or more entries on the Games To Add list then click "Create Channels" (or right click and choose "Create Channels").
    • If you choose multiple entries, you will be asked to choose a folder to save the WAD files in and a batch creation process will begin.
    • If you choose a single entry, you will be prompted for the 4 letter Channel ID you want to use and where you want to save the file.
      • Be careful with the Channel IDs you choose, if you have an existing channel with the same ID, it will be overwritten when you install the channel.
    • If you want, you can specify a USB loader DOL file other than the packaged presets. To do this, fill in the "USB Loader DOL File" setting with the DOL file you want to use, then type in the placeholder title ID in the "Title ID Placeholder" field, then click OK to confirm the changes.
    • A base WAD is not included with this application, you must supply your own. It is best to use a WAD file that belongs to a channel and one that is the same region as your console.
    • The common-key.bin file is not included with this application, you must supply the common-key.bin file.


  • .NET Framework 3.5 SP1 (the installer will prompt you to automatically download and install it if you don't already have it.)

Supported Operating Systems

  • Windows Vista (tested thoroughly. May need to "Run as Administrator" depending on user's settings and UAC settings).
  • Windows 7 (tested and working. May need to "Run as Administrator" depending on user's settings and UAC settings).
  • Windows XP (tested by a few other users, should work fine.)



Tuesday, April 21, 2009

Update: Fixed a new bug

It seems that in fixing the batch extraction issue for games with “:” in their names, I introduced a new, minor bug. When you extract a single game, the filename is incorrect.

I’ve replaced the CodePlex download with a fixed version.

Update: Fixed a few minor issues

I’ve done an in-place update of WBFS Manager 2.5 to address the following issues:

  • All games regions were incorrectly being detected as NTSC on the right-hand list
  • Games with “:” in the name were failing during batch extract operations.
  • Fixed an issue with dragging and dropping folders not detecting RAR files inside the folder and only detecting ISO files.
  • Incorrect estimated sizes for some games.

If your experiencing any of these issues, re-download WBFS Manager 2.5 from http://wbfsmanager.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=26363

Monday, April 20, 2009

WBFS Manager 2.5 Released


First off, I'd like to thank the few people who generously donated their hard-earned money, no matter how much the amount was.
Second, I'd like to thank all the translators who put in their own precious time to help with the translations and BarbaxX for the new imagery.
I'd also like to thank the users who provided feedback and sent in their error messages to help improve this version.
This is the last major update to WBFS Manager before version 3.0 which will be feature complete, with the following fixes and changes:

Changes (2.5)

  • Added indirect Drive-To-Drive transferring and cloning. (Click Drive-To-Drive expander (the line under the buttons) to show related options).
  • Added automatic RAR archive extraction (drag and drop or use the browse button).
  • Added batch extraction and deletion. (Hold shift to select a range of items, or hold Ctrl to select separate individual items).
  • Added exporting list of games on drive to a .CSV (Comma-separated values) file. Right-click on left-hand list and click export. Can export entire list or only selected items.
  • Added ability to use more than one cover directory (all downloaded covers will still be downloaded to My Documents\WBFS Manager Covers)
  • Added estimated total size for Games to Add list.
  • Added Italian, German and Chinese (Traditional) language support
  • Added information about the number of items in each list.
  • Added message informing user that they're using the wrong version if they try using 32-bit version on 64-bit Windows.
  • Updated some icons and imagery (courtesy of BarbaxX).
  • All changes from previous versions are included.

Fixes (2.5)

  • Fixed an issue with some buttons being hidden in some languages. (Now using a toolbar. Click on arrow on right side of toolbar to see any hidden icons).
  • Fixed a bug with the 2.2.2 not working on Chinese OSes (released earlier as Chinese Edition).
  • Fixed some special cases for region codes.
  • Fixed some issues with some translations.
  • Fixed a few other minor bugs.
  • All fixes from previous versions are included.

Indirect Drive-To-Drive transferring and Cloning/Auto RAR Extraction notes

In this version drive-to-drive transferring and Auto RAR extraction are done using an intermediary temporary directory that is set when you first launch WBFS Manager.
The drive with the temporary directory on it should have at least 4.8 GB free space for single layer games. Double-layer games will require more space.
You can change the temporary directory by going to Edit->Options.
To do a drive-to-drive transfer:
  1. Load the source drive.
  2. Open the Drive-To-Drive section and load the target (secondary) drive.
  3. Click "Clone" to copy all games from the source drive to the target drive OR Choose some games from the left-hand list (source drive) using Shift or Ctrl, then click "Copy to this Drive".

Direct drive-to-drive copying will be available in WBFS Manager 3.0.


  • For those of you having issues starting WBFS Manager, please make sure your using "Run as Administrator" for Win Vista and 7.
  • If the program is crashing at startup with a message saying "This program has stopped working...", the reason for this 99% of the time is that your .NET FW version is 3.5 instead of 3.5 SP1. Please note, theres a significant difference between these two. To avoid problems, allow the setup to install .NET 3.5 SP1 for you. If you don't want to do that, please use the following correct link for .NET 3.5 SP1: http://www.microsoft.com/downloads/details.aspx?FamilyID=AB99342F-5D1A-413D-8319-81DA479AB0D7&displaylang=en
  • If your having issues with drive detection make sure the drive was initially formatted as FAT32 and that the partition is a Primary partition.


  • .NET Framework 3.5 SP1 (the installer will prompt you to automatically download and install it if you don't already have it.)

Supported Operating Systems

  • Windows Vista (tested thoroughly. May need to "Run as Administrator" depending on user's settings and UAC settings).
  • Windows 7 (tested and working. May need to "Run as Administrator" depending on user's settings and UAC settings).
  • Windows XP (tested by a few other users, should work fine.)

The release is available on CodePlex here:



Sunday, April 19, 2009

New release coming soon, WBFS Manager 2.5

A new release is coming very soon with a bunch of new features. I’m just waiting for a few translations to be completed and then I’ll be releasing it.

A few of the new features are:

  • Indirect Drive-To-Drive transferring and cloning.
  • Automatic RAR archive extraction
  • Batch extraction and deletion
  • Exporting list of games on drive to a .CSV

The full feature list will be made available with the release so look out for it in the next 24 hours.

Unfortunately there’s no Channel creation in 2.5, still working on that. Also, while 2.5 does have drive-to-drive transferring, it uses an indirect copying method, which means it uses a temporary folder on your computer for the transfer process. Version 3.0 will use direct transfers instead and include Channel Creation. I’ve been working on these features for a while but they’re not ready yet.

Wednesday, April 15, 2009

Chinese language version now available.

Chinese language has now been added, courtesy of IvanChen. In order to use the Chinese version, uninstall WBFS Manager, then download and install ChineseEdition-x86 (for 32-bit Windows) or ChineseEdition-x64 (for 64-bit Windows).

I’ve tested this by installing Chinese on my Windows, so it should work ;)